3D artist making 3D models and some other stuff in my free time. Always looking to learn more and improve my work.
• Act as a Technical Artist, decide which art packages and tools to use, investigating new techniques and how to implementing them in the current workflow.
• Same responsibilities as a 3D Graphics Artist.
• Programming and UI design on the 5DT Data Glove.
• Troubleshooting bugs and errors in internal programs.
• Creating and updating workflows and standards to keep the quality consistent.
• Make 1:1 scale 3D models of military and mining machines.
• On location photography of scenery and machines.
• Make 3D and UI assets to use in VR
• Make marketing materials. (Renders and animations)
• Character animations and rigging.